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Angel Camacho
ACamacho
Lighter


Location:
Atlanta, USA

Language(s):
English, Spanglish

Member Since:
October 2003

Last Updated:
28 June 2008

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Still Life :
3ds max, Photoshop
October 2004


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This is one of two still life pieces I am doing for my portfolio. It was rendered in scanline and uses just procedural textures (with the exception of the leaves). I mainly did this image to challenge myself in terms of lighting and uses of noise maps.
The grapes are a mix of falloff/gradient maps in both the luminosity and translucency channels.
It's not entirely photo-realistic but I wanted to capture the effect of being painted. Also, this image is based on a still life by a painter whose name escapes me at the moment. :-) I'm sure you'll recognize it though.
Well let the firing squad start...heh.
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